Multimedia
The Multimedia topics contain APIs for handling various media types and media sources supported. Most Multimedia topics are used when developing multimedia applications or games.
The following table describes the Multimedia APIs:
Multimedia services APIs
API name |
Description |
Belongs to |
FCam |
- Provides mechanisms to control various components of a camera to facilitate complex photographic applications.
Example use: To enable your camera application to use autofocus and white-balance features.
|
- |
GStreamer |
- Allows you to create media-handling components, such as simple audio playback, audio and video playback, recording, streaming and editing.
- Components can be used to create versatile multimedia applications including video editors, streaming media broadcasters, and media players.
- Written in the C programming language with the type system based on GObject.
- Licensed under the GNU Lesser General Public License.
Example use: To enable your application to play a certain tone when the user answers a quiz question incorrectly.
|
- |
PulseAudio |
- Low-latency tools for advanced audio processing
- Audio playback
- Audio recording
Example use: To add background music or sound effects to your game or application.
|
- |
QtMultimediaKit |
- Provides multimedia functions for rendering images, video and sound and record sound in a wide range of formats.
- Contains both the low-level APIs previously found in Qt 4.6 and the high-level Multimedia APIs that were introduced earlier in Qt Mobility.
Example use: To create an application which allows the user to create customised playlists of their favourite tunes.
|
Qt Mobility |
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