eglCreatePbufferFromClientBuffer — create a new EGL pixel buffer surface bound to an OpenVG image
EGLSurface eglCreatePbufferFromClientBuffer( |
EGLDisplay display, |
EGLenum buftype, | |
EGLClientBuffer buffer, | |
EGLConfig config, | |
EGLint const * attrib_list) ; |
display
Specifies the EGL display connection.
buftype
Specifies the type of client API buffer to be bound. Must be EGL_OPENVG_IMAGE
, corresponding to an OpenVG VGImage buffer.
buffer
Specifies the OpenVG VGImage handle of the buffer to be bound.
config
Specifies the EGL frame buffer configuration that defines the frame buffer resource available to the surface.
attrib_list
Specifies pixel buffer surface attributes. May be NULL
or empty (first attribute is EGL_NONE
).
eglCreatePbufferFromClientBuffer
creates an off-screen pixel buffer surface and returns its handle. If eglCreatePbufferFromClientBuffer
fails to create a pixel buffer surface, EGL_NO_SURFACE
is returned.
The new pixel buffer surface is similar to a pixel buffer created with eglCreatePbufferSurface, but storage for the color buffer is provided by a client API buffer. Other buffer required by config
, such as depth, stencil, and alpha mask, are allocated by EGL.
buftype
must be EGL_OPENVG_IMAGE
, corresponding to an OpenVG VGImage buffer. buffer
must be a valid VGImage handle in the current OpenVG context, cast into the type EGLClientBuffer.
The height, width,, OpenVG alpha format, and OpenVG colorspace (surface attributes EGL_HEIGHT
, EGL_WIDTH
, EGL_VG_ALPHA_FORMAT
, and EGL_VG_COLORSPACE
, respectively) of the resulting surface are determined by the size and format of buffer
.
Surface attributes are specified as a list of attribute-value pairs, terminated with EGL_NONE
. Accepted attributes are:
EGL_MIPMAP_TEXTURE
Specifies whether storage for mipmaps should be allocated. Space for mipmaps will be set aside if the attribute value is EGL_TRUE
and EGL_TEXTURE_FORMAT
is not EGL_NO_TEXTURE
. The default value is EGL_FALSE
.
EGL_TEXTURE_FORMAT
Specifies the format of the texture that will be created when a pbuffer is bound to a texture map. Possible values are EGL_NO_TEXTURE
, EGL_TEXTURE_RGB
, and EGL_TEXTURE_RGBA
. The default value is EGL_NO_TEXTURE
.
EGL_TEXTURE_TARGET
Specifies the target for the texture that will be created when the pbuffer is created with a texture format of EGL_TEXTURE_RGB
or EGL_TEXTURE_RGBA
. Possible values are EGL_NO_TEXTURE
, or EGL_TEXTURE_2D
. The default value is EGL_NO_TEXTURE
.
Any EGL rendering context that was created with respect to config
can be used to render into the surface. Use eglMakeCurrent to attach an EGL rendering context to the surface.
Use eglQuerySurface to retrieve the dimensions of the allocated pixel buffer surface or the ID of config
.
Use eglDestroySurface to destroy the surface.
eglCreatePbufferFromClientBuffer
is supported only if the EGL version is 1.2 or greater, and if the EGL implementation supports the OpenVG client API.
Currently eglCreatePbufferFromClientBuffer
only supports binding OpenVG VGImage buffers to pixel buffers. While other client API resources could be supported in the future, mechanisms such as OpenGL ES framebuffer objects, and the family of EGL and client API extensions for defining and using EGLImageKHR images, are a more flexible and general framework to satisfy most of the same needs.
If the value of config
attribute EGL_TEXTURE_FORMAT
is not EGL_NO_TEXTURE
, then the pbuffer width and height specify the size of the level zero texture image
If EGL_LARGEST_PBUFFER
is specified and if the pbuffer will be used as a texture (i.e. the value of EGL_TEXTURE_TARGET
is EGL_TEXTURE_2D
, and the value of EGL_TEXTURE FORMAT
is EGL_TEXTURE_RGB
or EGL_TEXTURE_RGBA
), then the aspect ratio will be preserved and the new width and height will be valid sizes for the texture target (e.g. if the underlying OpenGL ES implementation does not support non-power-of-two textures, both the width and height will be a power of 2).
The contents of the depth and stencil buffers may not be preserved when rendering a texture to the pbuffer and switching which image of the texture is rendered to (e.g., switching from rendering one mipmap level to rendering another).
Binding client API buffers to EGL pbuffers create the possibility of race conditions, and of buffers being deleted through one API while still in use in another API. To avoid these problems, a number of constraints apply to bound client API buffers:
Bound buffers may be used exclusively by either EGL, or the client API that originally created them. For example, if a VGImage is bound to a pbuffer, and that pbuffer is bound to any client API rendering context, then the VGImage may not be used as the explicit source or destination of any OpenVG operation. Errors resulting from such use are described in client API specifications. Similarly, while a VGImage is in use by OpenVG, the pbuffer it is bound to may not be made current to any client API context using eglMakeCurrent.
Binding a buffer creates an additional reference to it, and implementations must respect outstanding references when destroying objects. For example, if a VGImage is bound to a pbuffer, destroying the image with vgDestroyImage
will not free the underlying buffer, because it is still in use by EGL. However, following vgDestroyImage
the buffer may only be referred to via the EGL pbuffer handle, since the OpenVG handle to that buffer no longer exists. Similarly, destroying the pbuffer with eglDestroySurface
will not free the underlying buffer, because it is still in use by OpenVG . However, following eglDestroySurface
the buffer may only be referred to via the OpenVG VGImage handle, since the EGL pbuffer handle no longer exists.
EGL_NO_SURFACE
is returned if creation of the context fails.
EGL_BAD_DISPLAY
is generated if display
is not an EGL display connection.
EGL_NOT_INITIALIZED
is generated if display
has not been initialized.
EGL_BAD_CONFIG
is generated if config
is not an EGL frame buffer configuration.
EGL_BAD_PARAMETER
is generated if buftype
is not EGL_OPENVG_IMAGE
, or if buffer
is not a valid handle to a VGImage object in the currently bound OpenVG context.
EGL_BAD_ACCESS
is generated if there is no current OpenVG context, or if buffer
is already bound to another pixel buffer or in use by OpenVG as discussed in the Notes section above.
EGL_BAD_ALLOC
is generated if there are not enough resources to allocate the new surface.
EGL_BAD_ATTRIBUTE
is generated if attrib_list
contains an invalid pixel buffer attribute or if an attribute value is not recognized or out of range.
EGL_BAD_ATTRIBUTE
is generated if attrib_list
contains any of the attributes EGL_MIPMAP_TEXTURE
, EGL_TEXTURE_FORMAT
, or EGL_TEXTURE_TARGET
, and config
does not support OpenGL ES rendering (e.g. the EGL version is 1.2 or later, and the EGL_RENDERABLE_TYPE
attribute of config
does not include at least one of EGL_OPENGL_ES_BIT
or EGL_OPENGL_ES2_BIT
).
EGL_BAD_MATCH
is generated if config
does not support rendering to pixel buffers (the EGL_SURFACE_TYPE
attribute does not contain EGL_PBUFFER_BIT
).
EGL_BAD_MATCH
is generated if the buffers contained in buffer
do not match the bit depths for those buffers specified by config
.
EGL_BAD_MATCH
is generated if the EGL_TEXTURE_FORMAT
attribute is not EGL_NO_TEXTURE
, and EGL_WIDTH
and/or EGL_HEIGHT
specify an invalid size (e.g., the texture size is not a power of 2, and the underlying OpenGL ES implementation does not support non-power-of-two textures).
EGL_BAD_MATCH
is generated if the EGL_TEXTURE_FORMAT
attribute is EGL_NO_TEXTURE
, and EGL_TEXTURE_TARGET
is something other than EGL_NO_TEXTURE
; or, EGL_TEXTURE_FORMAT
is something other than EGL_NO_TEXTURE
, and EGL_TEXTURE_TARGET
is EGL_NO_TEXTURE
.
EGL_BAD_MATCH
is generated if the implementation has additional constraints on which types of client API buffers may be bound to pixel buffer surfaces. For example, it is possible that the OpenVG implementation might not support a VGImage being bound to a pixel buffer which will be used as a mipmapped OpenGL ES texture (e.g. whose EGL_MIPMAP_TEXTURE
attribute is TRUE
). Any such constraints should be documented by the implementation release notes.
eglDestroySurface, eglChooseConfig, eglCreatePbufferSurface, eglGetConfigs, eglMakeCurrent, eglQuerySurface
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.