eglCreateWindowSurface — create a new EGL window surface
EGLSurface eglCreateWindowSurface( |
EGLDisplay display, |
EGLConfig config, | |
NativeWindowType native_window, | |
EGLint const * attrib_list) ; |
display
Specifies the EGL display connection.
config
Specifies the EGL frame buffer configuration that defines the frame buffer resource available to the surface.
native_window
Specifies the native window.
attrib_list
Specifies window surface attributes. May be NULL
or empty (first attribute is EGL_NONE
).
eglCreateWindowSurface
creates an EGL window surface and returns its handle. If eglCreateWindowSurface
fails to create a window surface, EGL_NO_SURFACE
is returned.
Surface attributes are specified as a list of attribute-value pairs, terminated with EGL_NONE
. Accepted attributes are:
EGL_RENDER_BUFFER
Specifies which buffer should be used for client API rendering to the window. If its value is EGL_SINGLE_BUFFER
, then client APIs should render directly into the visible window. If its value is EGL_BACK_BUFFER
, then client APIs should render into the back buffer. The default value of EGL_RENDER_BUFFER
is EGL_BACK_BUFFER
.
Client APIs may not be able to respect the requested rendering buffer. To determine the actual buffer being rendered to by a context, call eglQueryContext.
EGL_VG_ALPHA_FORMAT
Specifies how alpha values are interpreted by OpenVG when rendering to the surface. If its value is EGL_VG_ALPHA_FORMAT_NONPRE
, then alpha values are not premultipled. If its value is EGL_VG_ALPHA_FORMAT_PRE
, then alpha values are premultiplied. The default value of EGL_VG_ALPHA_FORMAT
is EGL_VG_ALPHA_FORMAT_NONPRE
.
EGL_VG_COLORSPACE
Specifies the color space used by OpenVG when rendering to the surface. If its value is EGL_VG_COLORSPACE_sRGB
, then a non-linear, perceptually uniform color space is assumed, with a corresponding VGImageFormat of form VG_s*
. If its value is EGL_VG_COLORSPACE_LINEAR
, then a linear color space is assumed, with a corresponding VGImageFormat of form VG_l*
. The default value of EGL_VG_COLORSPACE
is EGL_VG_COLORSPACE_sRGB
.
Any EGL rendering context that was created with respect to config
can be used to render into the surface. Use eglMakeCurrent to attach an EGL rendering context to the surface.
Use eglQuerySurface to retrieve the ID of config
.
Use eglDestroySurface to destroy the surface.
Attributes EGL_RENDER_BUFFER
, EGL_VG_ALPHA_FORMAT
, and EGL_VG_COLORSPACE
, and the corresponding attribute values, are supported only if the EGL version is 1.2 or greater.
The EGL_VG_ALPHA_FORMAT
and EGL_VG_COLORSPACE
attributes are used only by OpenVG. EGL itself, and other client APIs such as OpenGL and OpenGL ES , do not distinguish multiple colorspace models. Refer to section 11.2 of the OpenVG 1.0 specification for more information. The native window system's use and interpretation of alpha values is outside the scope of EGL, although the preferred behavior is for the window system to ignore the value of EGL_VG_ALPHA_FORMAT
when compositing window surfaces.
EGL_NO_SURFACE
is returned if creation of the context fails.
EGL_BAD_DISPLAY
is generated if display
is not an EGL display connection.
EGL_NOT_INITIALIZED
is generated if display
has not been initialized.
EGL_BAD_CONFIG
is generated if config
is not an EGL frame buffer configuration.
EGL_BAD_NATIVE_WINDOW
may be generated if native_window
is not a valid native window.
EGL_BAD_ATTRIBUTE
is generated if attrib_list
contains an invalid window attribute or if an attribute value is not recognized or is out of range.
EGL_BAD_ALLOC
is generated if there are not enough resources to allocate the new surface.
EGL_BAD_MATCH
is generated if the attributes of native_window
do not correspond to config
or if config
does not support rendering to windows (the EGL_SURFACE_TYPE
attribute does not contain EGL_WINDOW_BIT
).
EGL_BAD_MATCH
is generated if config
does not support the specified OpenVG alpha format attribute (the value of EGL_VG_ALPHA_FORMAT
is EGL_VG_ALPHA_FORMAT_PRE
and the EGL_VG_ALPHA_FORMAT_PRE_BIT
is not set in the EGL_SURFACE_TYPE
attribute of config
) or colorspace attribute (the value of EGL_VG_COLORSPACE
is EGL_VG_COLORSPACE_LINEAR
and the EGL_VG_COLORSPACE_LINEAR_IT
is not set in the EGL_SURFACE_TYPE
attribute of config
).
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.